Arkham asylum limited edition ps3




















Other games with Collector's Edition releases from the Batman franchise. This entry was added to the database on Friday, March 19th, at pm by Michael Pica. This information was last updated on Wednesday, May 19th, at am by. There are 10 comments Add your comments. User Name Password Remember Me. There are no users with this game in their collection return to release info.

If nothing else it helps set it apart from the regular edition games. The inside of the digi-pak case is done up to look like an old reel-to-reel audio recorder, such a recorder would have been used by a mental institution to record the therapy sessions of the patients.

Other games with Collector's Edition releases from the Batman franchise. This entry was added to the database on Thursday, March 26th, at pm by Michael Pica.

This information was last updated on Tuesday, August 25th, at pm by. There are 10 comments Add your comments. User Name Password Remember Me. Users with this game in their collection driv3r 1 copy return to release info. While ascending back to the surface, Batman learns that Joker intends to contaminate Gotham's water supply with runoff from his Titan production.

He foils this plan by disabling three pumping stations guarded by Joker's henchmen. Furious, the Joker sends a Titan henchman down into the sewers to kill Batman, which fails. He travels back to the Botanical Gardens, where Ivy states that while she originally thought that Titan was hurting her plants, it has actually made them much stronger. With that she summons a colossal Titan plant through the floor and bonds with it to fight Batman. She also sends waves of security guards infected by her mind-controlling plant spores out to fight Batman, including Eddie Burlow and William North.

However, he manages to defeat her and the zombified guards, and Ivy and the plants sink back into the undergrowth. Upon emerging from the Gardens, Batman learns that the Joker's party is about to begin. He heads over to the Visitor Center, which has been recreated to match the Joker's style. The Blackgate prisoners announce Batman as the Joker's special guest and allow him entry.

Inside the Center, Batman is weakened when the Joker detonates a bomb on the other side of a thin glass window. He awakens to find Joker sitting on a throne of mannequins with Scarface sitting on his knee. The Joker sends some of his men along with two Titan-fueled policemen to attack Batman, and when they fail, he reveals Gordon tied up with some rope. Joker whips out a gun filled with Titan darts and takes a shot at Gordon, but Batman dives in the way and begins to mutate.

When Batman resists the change, Joker declares that he is ruining his party, and, declaring he has nothing to live for, shoots himself through the lower jaw with the Titan gun. The game flashes forwards to about 10 minutes later. News choppers are flying all around Arkham, cameras fixed on the roof of the Center. A horribly mutated Joker climbs up from inside the building, gripping Batman in his hands. Unlike all other Titan victims, Joker has kept his mind and is still taunting Batman to give in to the change.

He tells him that he does not have long left. In retaliation, Batman injects himself with the antidote in order to prevent the Titan from taking control of him. Joker jumps up onto a high point and sends his men to attack Batman, but while he poses and shows off to the choppers, Batman yanks him down with the Batclaw and he crashes through the floorboards into an electrical circuit.

He still climbs out, barely harmed at all, but as he brags about how he is victorious, Batman sprays Explosive Gel over his heavily armored knuckles.

Stating that he will never let Joker win, he punches him in the face, detonating the Gel just as he does so, launching Joker backwards and knocking him unconscious. Outside the Visitor Center, Gordon tells Batman that the effects of Titan are starting to wear off the Joker and his men, and that they are being taken back to their cells. The Medical Facility is being used as a makeshift hospital for the injured Arkham staff.

At that moment, Batman is informed that Two-Face is raiding a bank in Gotham , and flies away into the night in the Batwing. After the credits roll, a crate marked 'Titan' is seen floating through the sea outside Arkham. A randomized appearance of either Bane, Scarecrow, or Killer Croc grabs the crate, as the three villains are still at large.

The game has a more closed gameplay atmosphere, similar to Chronicles of Riddick: Escape from Butcher Bay. Paul Dini's story is a style reminiscent of the depth and twists of Bioshock using many gadgets such as the Batarang , Batclaw , Explosive Gel , and Line Launcher.

Gameplay places just as much focus on Batman's role as a detective as his combat prowess. Most of the game is played with an over-the-shoulder, third person perspective, similar to that of Resident Evil 4. Arkham was chosen as a location because of its limitations including the fact that it's located on an island.

Arkham is a persistent location through which the player can freely roam, including an area that serves as Batman's secret on-site Batcave. Conflicts between Batman and opponents take place in two different styles, depending on the situation: either straight combat or the stealthy "Predator" style.

The unique combat system does not feature specific moves tied to specific buttons on the controller, but focuses instead on keeping up a perfect rhythm of blocks and attacks, which Batman automatically executes in whichever style is appropriate for the situation.

As a string of blocks and attacks is kept up, a "Combo Counter" keeps track of the length of the current string, increasing both the strength of Batman's attacks and the XP earned. As the game progresses, additional special moves - such as an unblockable throw maneuver - can be bought with XP, which can be executed once the Combo Counter reaches a certain level initially 8, can later be reduced to 5. Two of Batman's gadgets can also be used in combat, namely the Batarang and the Batclaw once it has been collected.

These have special buttons to deploy them quickly in combat rather than the usual way. Certain opponents wield knives or stun batons and cannot be attacked directly or blocked.

Their attacks must be evaded instead, and they can be attacked only when stunned knife wielders or from behind shock baton wielders. Enemies armed with lead pipes can block attacks, but their own weapons can be taken from them and used against them. Opponents enhanced with the Titan drug require special tactics. Their attacks must be evaded and they can only be safely attacked when stunned.

When they execute their charging maneuver, a quick Batarang will cause them to stampede blindly into walls, stunning them and leaving them open to attack. When a series of attacks has brought a Titan temporarily down to his knees, Batman can jump on his back and steer the stumbling, flailing Titan into hitting other opponents in the area until he is shaken off.

Conflicts with groups of gun-wielding goons require the stealthy "Predator" approach, where Batman silently takes out goons one by one without being detected. It is advisable to play these encounters in "Detective Mode", which allows Batman to see the position and status of all opponents, even when they are hidden by walls.

Conflicts of this type usually take place in high-ceilinged rooms featuring many gargoyle statues that allow Batman to strike from above and fly back up into the shadows when spotted. Certain gadgets and their buyable upgrades are well suited to the Predator style. The "Sonic Batarang" can interact with the alarm collars of goons to either attract or disable them. The Explosive Gel can be used to set traps that are detonated either by remote control or with an upgrade an enemy's proximity.

Batman's Explosive Gel can detonate targets with one blast, blowing apart structurally weak walls and knocking down enemies with debris takedowns. Detective Mode is essential to defeat of most gun-wielding enemies, who appear in red. Unarmed enemies, neutralized characters, and Arkham staff appear in blue. Detective Mode, when focused on a character, diagrams any firearms on their person, monitors their vital signs, and displays their current condition.

Detective Mode is the centerpiece in Batman's arsenal. His cowl can highlight certain points of interest and, much like the Metroid Prime games, will scan items into your database. One of Batman's new tools is Explosive Gel that you can apply to weak walls, highlighted in Detective Mode, so that they crash down, making a way for you to escape or knocking out the person on the other side.

Each unique set of locations in the game e. There are several distinct types of challenges:. Patient Interview tapes may sometimes require an observant mind to pick out from background scenery, but provide interesting psychological insight about the various Arkham inmates. Some of the items are initially inaccessible and can only be accessed after Batman has collected a specific gadget.

As Batman continues to solve his riddles and collect the items, Riddler initially taunts him with the "slowness" of his progress, but becomes increasingly agitated as the number of solved riddles rises.

He accuses Batman of cheating, possibly by looking up the riddles on the internet a brief moment of a broken fourth wall since you can indeed look the answers up on the internet. Once enough riddles have been solved, Batman manages to deduce Riddler's current location and transmits it to the Gotham Police.

Another group of items Batman may find or unlock are patient reports and bios for the characters. The following characters appear through a series of unlockable character bios only and are not seen or heard throughout the game.

The game is based on the year-old Batman series as a whole rather than being tied to any particular adaptation. It runs on Epic Games Unreal Engine 3.

It also featured the ability for the game to be played in 3D with the use of 3D pink and green lense glasses.



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